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d20 Modern System Reference Document | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
d20 FUTURESTARSHIPS - SUPERHEAVY STARSHIPSSUPERHEAVY STARSHIP SUBTYPESSuperheavy starships include mammoth, ponderous dreadnoughts, super-carriers, and super-freighters. A superheavy starship measures 1,501 feet long or longer. The smallest superheavy starships (measuring 1,501–2,000 feet long) have a 2,000-foot-by-2,000-foot fighting space (16 500-foot squares), although larger fighting spaces are possible. In addition, all superheavy starships share the following design specs. Engines: All superheavy starships have thrusters plus as many as two other types of engine (see Starship Engines). Armor: A superheavy starship has one type of armor (see Starship Armor). Defensive Systems: A superheavy starship has a maximum of one defensive system per 150 Hit Dice (see Starship Defense Systems). Sensors: A superheavy starship has a maximum of three sensor systems (see Starship Sensors). Communications: A superheavy starship has two external communication systems (see Starship Comm Systems). Weapons: A superheavy starship has one beam, projectile, or missile weapon per 150 Hit Dice (see Starship Weapons). These weapons are often arrayed in batteries. A minelayer is considered a single weapon. Although it weighs no more than a few thousand pounds, each mine consumes 100 tons of a ship’s cargo capacity (most of it taken up by the launch system and radiation shielding). Grappling Systems: A superheavy starship may have up to two grappling systems (see Grappling Systems). Each grappling system takes away one of the ship’s weapon slots (see above). SUPERHEAVY SHIP DESCRIPTIONSSpecific subtypes of superheavy starships are given here. COLONY SHIP (PL 7)This massive vessel is designed to haul everything a new colony needs to get started. Its cavernous storage decks can accommodate thousands of colonists with heavy machinery, prefabricated buildings, equipment, and supplies throughout the long trip to a new world.
Attack: Battery of 4 particle beams +2 ranged (12d8/19–20) and battery of 2 plasma missiles –5 ranged (18d8/18–20); or Battery of 2 plasma missiles +0 ranged (18d8/18–20) and battery of 4 particle beams –3 ranged (12d8/19–20) Attack of Opportunity: Point-defense system +5 ranged (5d12×10) Standard PL 7 Design Specs:Engines: Particle impulse engine, photon sails, thrusters Armor: Cerametal Defense Systems: Improved autopilot system, improved damage control (6d10), magnetic field, particle field, point-defense system, radiation shielding, repair drones, self-destruct system Sensors: Class IV sensor array, improved targeting system Communications: Drivesat comm array, mass transceiver Weapons: 1 battery of 4 particle beams (range incr. 4,000 ft.), 1 battery of 2 plasma missile launchers (16 missiles each) Grappling Systems: Grapplers, tractor beam emitter DREADNOUGHT (PL 7)The mightiest ships found in the battle lines of a stellar navy, dreadnoughts are titanic vessels armed with awesome firepower and virtually impregnable defenses. Its fighting space takes up 36 500-foot squares (a 6-square-by-6-square area).
Attack: 4 fire-linked quantum cannons +1 ranged (32d8) and battery of 4 heavy mass cannons –1 ranged (10d12/19–20) and 2 fire-linked mass reaction missiles –4 ranged (20d8/18–20) Attack of Opportunity: Point-defense system +5 ranged (5d12×10) Standard PL 7 Design Specs:Engines: Induction engine, thrusters Armor: Neutronite Defense Systems: 1 chaff launcher (8 chaff bundles), 1 decoy drone launcher (8 drones), displacer, improved autopilot system, improved damage control (6d10), light fortification, magnetic field, particle field, point-defense system, radiation shielding, repair drones, self-destruct system Sensors: Class V sensors, improved targeting system Communications: Drivesat comm array, mass transceiver Weapons: 1 battery of 4 heavy mass cannons (range incr. 6,000 ft.), 4 fire-linked quantum cannons (range incr. 6,000 ft.), 1 battery of 2 mass reaction missile launchers (60 missiles each), 1 minelayer (100 gravitic mines with displacers, magnetic fields, and particle fields; 10d10×10 damage) Grappling Systems: Tractor beam emitter STAR CARRIER (PL 7)A larger version of the fleet carrier, the star carrier serves as a mobile base for smaller craft. A star carrier’s fighting space takes up 36 500- foot squares (a 6-square-by-6-square area). In addition to its normal cargo capacity, a star carrier can hold 72 fighters or assault fighters. Its listed crew complement does not include the ace pilots who fly these fighter craft. (Pilots count against the passenger capacity.) A star carrier can deploy up to 8 ultralight craft as a move action.
Attack: Battery of 5 mass cannons +5 ranged (8d12/19–20) and battery of 4 antimatter guns –1 ranged (10d8/19–20) Attack of Opportunity: Point-defense system +5 ranged (5d12×10) Standard PL 7 Design Specs:Engines: Induction engine, thrusters Armor: Neutronite Defense Systems: 1 decoy drone launcher (4 drones), improved autopilot system, improved damage control (6d10), light fortification, magnetic field, particle field, point-defense system, radiation shielding, repair drones, self-destruct system Sensors: Class V sensors, improved targeting system Communications: Drivesat comm array, mass transceiver Weapons: 1 battery of 5 mass cannons (range incr. 5,000 ft.), 1 battery of 4 antimatter guns (range incr. 5,000 ft.) Grappling Systems: Tractor beam emitter STAR FREIGHTER (PL 7)The largest of the starships built for routine commercial purposes, the star freighter can be modified to serve as a super-tanker or super-transport.
Attack: 2 batteries of 3 heavy particle beams –1 ranged (16d8/19–20) Attack of Opportunity: Point-defense system +5 ranged (5d12×10) Standard PL 7 Design Specs:Engines: Particle impulse engine, thrusters Armor: Cerametal Defense Systems: Damage control system (5d10), improved autopilot system, magnetic field, particle field, point-defense system, radiation shielding, repair drones, self-destruct system Sensors: Class IV sensor array, improved targeting system Communications: Drivesat comm array, mass transceiver Weapons: 2 batteries of 3 heavy particle beams (range incr. 5,000 ft.) Grappling Systems: Grapplers, tractor beam emitter Questions? Comments? Boredome? Spot a typoe or a broken link? If you have any of these, feel free to send me an e-mail message at: spike_fightwicky@yahoo.ca |