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d20 Modern System Reference Document



URBAN ARCANA


PSIONICS - PSIONIC AGENT POWERS


0-Level Psionic Agent Powers
Power Name Description
Burst (Dex): Speed improves by 10 feet for 1 round.
Detect Poison (Wis): Detect the presence of poisons.
Detect Psionics (Wis): Manifester can detect the presence of psionic activity.
Far Punch (Con): Telekinetic strike deals 1 damage.
Finger of Fire (Int): Deal 1d3 fire damage to target.
Missive (Cha): Send a one-way telepathic message.
Verve (Str): Gain 1 temporary hit point.

1st-Level Psionic Agent Powers
Power Name Description
Call Weaponry (Dex): Summon weapon to your hand.
Combat Precognition (Wis): Gain a +1 insight bonus to Defense.
Feather Fall (Dex): Objects or creatures fall slowly.
Identify (Wis): Identify single feature of magical or psionics item.
Lesser Concussion (Con): Mentally pummel target for 1d6 damage.
Object Reading (Wis): Reveal an object’s past.
Spider Climb (Dex): Walk on walls and ceilings.

2nd-Level Psionic Agent Powers
Power Name Description
Chameleon (Str): Gain +10 bonus on Hide checks.
Combat Focus (Wis): Gain a +4 insight bonus to initiative.
Combat Prescience (Wis): Gain a +2 insight bonus on attack rolls.
Darkvision (Wis): See in the dark.
Knock (Dex): Open locked doors.
Levitate (Dex): Target moves up or down at manifester’s direction.
Sensitivity to Psychic Impressions (Wis): Reveal an area’s past.

3rd-Level Battle Mind Powers
Power Name Description
Dimension Slide (Dex): Move to spot within range you can see.
Fly (Dex): Subject flies at speed of 90 ft.
Instant Reload (Dex): Reload your weapon automatically.
Invisibility Purge (Wis): Dispels invisibility within 5 ft./ level.
Metaphysical Weapon (Int): Weapon gains a +3 enhancement bonus.
Prowess (Wis): Take an extra attack of opportunity.
Ubiquitous Vision (Wis): You have all-around vision.

4th-Level Psionic Agent Powers
Power Name Description
Dimension Door (Dex): Teleports you and up to 500 lb. a short distance.
Fate of One (Wis): Reroll a failed roll.
Freedom of Movement (Dex): Move normally despite impediments.
Ghost Shot (Dex): Create intangible bullets.
Immovability (Str): Become impossible to move.
Steadfast Perception (Wis): +4 bonus against illusions, +2 bonus on Search and Spot checks.



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